The Esports World Cup Foundation (EWCF) has outlined details for the Esports Nations Cup 2026, which will take place in Riyadh in November. The event will run for four weeks, feature 16 games, and include both team and solo formats developed with game publishers such as Electronic Arts, Chess.com, Krafton, MOONTON Games, SNK, Tencent, and Ubisoft, with additional titles expected to be added. Unlike club-based tournaments, this competition will be organised around national teams. Like the distinction between football’s World Cup and the Champions League, the event highlights national pride, rivalry, and identity within esports.
Qualification pathways
The Esports Nations Cup qualification process will be divided between open regional online qualifiers and direct invitations, which will be determined by player performance during the season. This system allows established nations to secure seats while providing developing nations without strong esports infrastructure with an opportunity to participate on the global stage.
National team selection regulations mandate that players be selected from several teams in order to construct a national line-up, prohibiting nations from sending whole club line-ups. Similar to putting together an all-star team rather than copying a single club, the strategy is intended to guarantee merit-based selection, diversity, and representation of national identity.
Teams from North America, South America, Europe, MENA, Africa, Asia, and SEA & Oceania are expected to take part, with rankings, qualifiers, and wildcards used to balance competitive standards and wider global participation.
Esports Nations Cup 2026 format explained
Up to 48 national teams will compete in team-based titles at the Finals, while between 32 and 128 players will take part in solo events. Each nation is only allowed to send one official team and two solo representatives. Multiple entries from the same country may be accepted in earlier qualification rounds, but only one official representative advances. National teams must be assembled from individual players in various line-ups because whole club rosters are not allowed.
To guarantee equitable participation and competitive balance, each finalist will play a minimum of three games. In order to maintain uniformity and fairness, all finalists will receive guaranteed prize money, with prizes valued equally across all game titles.
To promote the growth of national esports, the event will be conducted every two years, initially in Riyadh and then in various host cities. As the Country Partner Applications are released, particular game titles and qualifying deadlines will be revealed.
IOC and Saudi Arabia end Esports Olympics deal
Recently, the IOC and Saudi Arabia ended their 12-year agreement to host the Esports Olympics in Riyadh, citing a mutual decision to pursue separate esports plans. Part of Saudi Arabia’s Vision 2030 programme, the event was first postponed to 2027 but encountered difficulties, such as concerns over shooter games like Call of Duty and Counter-Strike.

Esports World Cup highlights
The Esports World Cup, which takes place in Riyadh every year, started in 2024 with a $62.5 million prize fund, 23 competitions, and 22 games. The event attracted 2.6 million in-person guests, 250 million hours of viewing, and more than 500 million online viewers. The Saudi squad Falcons won the Club Championship and earned $7 million, with almost 1,500 players competing. Over $25 million worth of tickets were sold, and the event boosted Riyadh’s economy by an estimated $175 million.
In 2025, the tournament expanded to 25–26 competitions with a $70 million prize pool, involving 2,000 players from 200 clubs across 100 countries. Viewership rose to 750 million, with 350 million hours watched and a peak audience of 3.2 million. Over 3 million people attended, up 15% from the previous year, ticket sales increased by 53 percent, and demand from abroad increased by 64 percent. The Falcons won the Club Championship again, and estimates suggest the tournament may generate 39,000 jobs and increase Saudi Arabia’s GDP by SAR 50 billion ($13.3 billion) by 2030.
The EWCF has announced the return of 20 titles for the Esports World Cup 2026 (EWC 2026), scheduled from 6 July to 23 August 2026 in Riyadh, Saudi Arabia. The event will include 24 titles in total, with four yet to be announced. The event will feature competitive games and professional players from around the world. If the Esports Nations Cup proves effective, it may lead to greater long-term investment from governments and sponsors, while also influencing the global structure of esports to become more organised and unified.
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